package erfgame.frontend.desktop.view.terrain.iso.interaction;

import erfgame.core.Point3D;
import erfgame.core.world.World;
import erfgame.core.world.terrain.TerrainUpdate;
import erfgame.core.world.terrain.TerrainUpdateGroup;

public interface TerrainUpdatePositionFactory {
	Point3D getPosition( Point3D anchor, TerrainUpdateGroup terrainUpdate, World world );
}
